Load Balancing Considerations for vCloud (Updated 7/18/11)

In my previous post about setting up a vCloud In a Box for your Lab, I also mentioned that I happened to install the Zeus Load Balancer to examine some of the options available for load balancing you vCloud Director Cells.  Based on some of my lab testing I wanted to share a few of the findings some folks may find ... Read More »

SRT Track Experience…It Is Free!!

So now that I have your attention, let’s clarify a few things.  I am a Two-Time SRT8 Challenger owner and I knew about this before I even bought the first car, BUT you have to purchase an SRT to get the school access.  The dealerships RARELY know about this incredible track school.  It is a SINGLE line on your window ... Read More »

vCloud on Vblock: Findings From The Field

Well folks, there has been a lot going on for me recently as you can tell by the frequent postings, but this week was especially interesting for me.  I had a unique opportunity to work with a customer on doing some high level architecture of vCloud running on top of Vblock.  At the end of two grueling days of conversations ... Read More »

Sony’s Official Notification of Breach

Tonight I got this letter from Sony about the security breach.  Frankly, this comes WAY to late for many of us to “Be Vigilant” seeing as you denied any breach for days so now we are over a week into someone having your 77 Million User’s data.  Why did this take so long to be notified?  Why was data not ... Read More »

vCloud Catalogs, Networking, and External Dependencies

There is often some confusion by customers that I speak to about VMware vCloud about how and where the “Catalogs” function becomes useful as well as how we deal with external dependancies, specifically Active Directory.  Mainly the catalog question stems from the traditional thinking of vCenter “Templates” and what we know and love about them.  However in reality although you can ... Read More »

NASCAR, The Game 2011 – First Impressions

Well I wanted to post a quick note about the new NASCAR 2001 game that was released yesterday.  First impressions of the game play were not bad at all.  Good graphics smooth scrolling, controls using the PS3 analog stick were responsive.  However the first things I noticed being a NASCAR fan that stood out were that the car bodies are ... Read More »

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